### 5.16. Display Rendering Intent

The Display Rendering Intent lets you choose the rendering intent for the display. For more details about the available choices, see Rendering Intent .

Relative colorimetric is usually the best choice (default). Unless you use a LUT monitor profile (most monitor profiles are matrix), choosing perceptual intent actually gives you relative colorimetric.

To get an idea how your image will look with the chosen rendering intent enable View → Color Management → Proof Colors.

#### 5.16.1. Activating the Submenu

You can access this submenu from the main menu through View → Color Management → Display Rendering Intent; then choose the option you prefer.

5.15. Proof Colors |  | 5.17. Black Point Compensation

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