Pango.Renderer.draw_glyph_item
Description: Reference for Pango.Renderer.draw_glyph_item

### Virtual Method

# Pango Rendererdraw_glyph_item

since: 1.22

#### Declaration [src]

    void
    draw_glyph_item (
      PangoRenderer* renderer,
      const char* text,
      PangoGlyphItem* glyph_item,
      int x,
      int y
    )

#### Description [src]

Draws the glyphs in `glyph_item` with the specified `PangoRenderer`, embedding the text associated with the glyphs in the output if the output format supports it.

This is useful for rendering text in PDF.

Note that this method does not handle attributes in `glyph_item`. If you want colors, shapes and lines handled automatically according to those attributes, you need to use `pango_renderer_draw_layout_line()` or pango_renderer_draw_layout().

Note that `text` is the start of the text for layout, which is then indexed by `glyph_item->item->offset`.

If `text` is `NULL`, this simply calls `pango_renderer_draw_glyphs()`.

The default implementation of this method simply falls back to `pango_renderer_draw_glyphs()`.

Available since: 1.22

#### Parameters

`text`

  Type: `const char*`

  The UTF-8 text that `glyph_item` refers to.

  The argument can be `NULL`.
  The data is owned by the caller of the method.
  The value is a NUL terminated UTF-8 string.

`glyph_item`

  Type: `PangoGlyphItem`

  A `PangoGlyphItem`.

  The data is owned by the caller of the method.

`x`

  Type: `int`

  X position of left edge of baseline, in user space coordinates in Pango units.

`y`

  Type: `int`

  Y position of left edge of baseline, in user space coordinates in Pango units.